Bringing serialization into the 21st century... bit by bit.
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What people have said about s11n:
(well, some of the nice things, anyway ;)
As s11n's author, i obviously have a lot to say about the library. That's all fine and good,
but what really counts is what other people have to say about it...
- Rob Stoddard says: "I was starting to think that the OO crowd was hopeless, but S11n offers a good deal more than a shred of hope."
- Tero Laitinen, author of LiteSQL,
writes, "s11n seems to (de)serialize just about everything and to/from anything.
This genericity allows a huge range of uses."
- Roger Leigh, a coder on the
Gimp printer plugins project,
writes, regarding class_loader:
"... it's a great idea ... relying on object construction
at module load time to do the registration is a (really cool!)
hack..."
- Ton Oguara, a student at the University of Birmingham (UK), writes:
"I am working on a project that requires serialization of STL Objects,
User-defined Type Objects and deeply nested objects ... I browsed
through the net and discovered [s11n] ... You ROCK ...
[s11n] is the only non-client and non-intrusive on client code
C++ serialization library I have ever seen."
(The unfortunate part is, Ton was commenting on 0.6.x, which
was utter, useless crap compared to 0.9+.)
- Gary Boone, who got a preview of 0.7.0 before it came out,
flatters me with: "Your progress is AMAZING!!! ...
So you can see why I'm excited about what you're working on... In fact,
if I hadn't found s11nlite, I would have given up by now on
serialization. There was no way I was going to override
<< for everything in my system."
Gary also writes:
"Dude, it works!! That's amazing! That's huge, allowing you to code
serialization into your projects without even touching other people's
code in distributed projects. It means you can experiment with the
library without having to hack/unhack your primary codebase."
- Max Hofer, from Austria, writes:
"i will keep a close eye on the library. the functionality is amazing. keep up
with your good work."
- Paul Balomiri, from Vienna, Austria, brings up an
interesting point about the small number of messages in the s11n-devel
mailing list:
"...your project *is* ... of mainstream interest and
has also the quality to serve mainstream. ... (I almost skipped your project
because you are the sender of >90% of the messages in the archive. -
and it would have cost me weeks of work :))"
Paul also writes this funny note:
"... I didn't trust you on the point about understanding
s11lite first (don't ask why, it was a mistake anyway)."
- Keven Weber says:
"I got both s11n and xparam working but prefer s11n.
For my simple requirements I found s11n simpler, easier (eventually)
and less intrusive."
(There's a long background story to that "eventually" part...)
- "Ashran", author of the Hackersquest
Everquest emulator:
"Dude, you should try to make some money with that."
- Rob "Boppin' Bob" Huwar, from Houston, Texas:
"The fred mascot rocks, send my kudos to Fabio."
- Peter Angerani, my long-time friend and mentor, from Austin, Texas,
comments about the "Context Singletons" paper:
"The coverage is excellent... but you need to run it through
a spell checker."
- My mother says, about the library manual:
"I know nothing - repeat NOTHING - about C++, yet the documentation is clear
and understandable! It is a work of art!"
My heartfelt thanks to those of you who have taken the time
to feed back your thoughts on s11n!
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